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        <title>News and Rules</title>
        <link>http://theoldworld99477.yuku.com/forums/8</link>
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        <![CDATA[ GW new releases and Rules Clarifications ]]>
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			<title><![CDATA[ New list rumours ]]></title>
			<link>http://theoldworld99477.yuku.com/topic/391/t/New-list-rumours.html</link>
			<description><![CDATA[ Some very cool looking rumours from another message board<br><br>More rumours for you<br>The reason Wood Elves have taken so long is they are recieving a COMPLETE overhaul, as opposed to a simple 'update' in the case of most armies.<br><br>The new models are ace, the armour seems very 'leafy' but in in recognisable leaves, it's organically, yet sharply shaped. If anyone has seen the John Howe (?) painting 'Legolas and Gimli' , they look somewhat like Legolas' armour, though without the facial... ]]></description>

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			<author>feeds@yuku.com (nightshade)</author>
			<guid isPermaLink="true">http://theoldworld99477.yuku.com/topic/391</guid>
			<pubDate>Wed, 21 Jul 2004 03:14:41 GMT</pubDate>
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			<title><![CDATA[ beastmen ambush ]]></title>
			<link>http://theoldworld99477.yuku.com/topic/393/t/beastmen-ambush.html</link>
			<description><![CDATA[ Hey,<br><br>re: beastmen ambush rules - seems to be a little confusion with the group I game with. Am I right to assume that any unit which has successfully passed a Ld test can enter the table at ANY nominated point? That is, anywhere I want that unit to arrive at, even right next to an emeny unit which is positioned on its own base line?<br><br>cheers,<br><br>aratus. ]]></description>

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			<author>feeds@yuku.com (Unregistered(d))</author>
			<guid isPermaLink="true">http://theoldworld99477.yuku.com/topic/393</guid>
			<pubDate>Mon, 05 Apr 2004 23:00:08 GMT</pubDate>
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			<title><![CDATA[ Slayer Piccies ]]></title>
			<link>http://theoldworld99477.yuku.com/topic/400/t/Slayer-Piccies.html</link>
			<description><![CDATA[ Here are some preview pics of the SoC Slayer army...Thanks to Mr. Chosen Gobbo for emailing them to me <!--EZCODE EMOTICON START :) --><img src=http://fate.ordnancetemplate.com/freak/towemotes/smile.gif ALT=":)"><!--EZCODE EMOTICON END--> <br><br>The warmachine thingy that throws axes<br><br><!--EZCODE LINK START--><a href="http://www.ordnancetemplate.com/html/modules.php?set_albumName=album28&amp;id=wf214&amp;op=modload&amp;name=gallery&amp;file=index&amp;include=view_photo.php"... ]]></description>

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			<author>feeds@yuku.com (freakboynz)</author>
			<guid isPermaLink="true">http://theoldworld99477.yuku.com/topic/400</guid>
			<pubDate>Sun, 28 Mar 2004 22:34:20 GMT</pubDate>
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			<title><![CDATA[ More SOC stuffs ]]></title>
			<link>http://theoldworld99477.yuku.com/topic/401/t/More-SOC-stuffs.html</link>
			<description><![CDATA[ From the Troll Newsletter:<br><!--EZCODE QUOTE START--><blockquote><strong><em>Quote:</em></strong><hr><br>Archaon, Lord of the End Times, will soon attack the Empire from the north, bringing the Storm of Chaos! Every race in the Warhammer world will be drawn into the conflict during this summer's worldwide Warhammer campaign as the forces of Chaos bear down on Middenheim!<br><br>The campaign web site will open for registration in June and the action will run throughout July and August. Games... ]]></description>

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			<author>feeds@yuku.com (freakboynz)</author>
			<guid isPermaLink="true">http://theoldworld99477.yuku.com/topic/401</guid>
			<pubDate>Tue, 16 Mar 2004 21:34:58 GMT</pubDate>
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			<title><![CDATA[ Clan Eshin list. ]]></title>
			<link>http://theoldworld99477.yuku.com/topic/402/t/Clan-Eshin-list-.html</link>
			<description><![CDATA[ The skaven list will get this special rule,<br><br>Attack in the Night: After both armies have set up roll an artillery dice and triple the number. A misfire means the battle takes place in daylight. This is the range that can be seen by both armies. If an enemy is out of the range it cannot be targeted for the purposes of magic and shooting. Most likely it will also be for charging, but that is just a guess.<br><br>They will get a new unit that counts as a Rare choice. It is called the... ]]></description>

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			<author>feeds@yuku.com (Nactjager)</author>
			<guid isPermaLink="true">http://theoldworld99477.yuku.com/topic/402</guid>
			<pubDate>Tue, 02 Mar 2004 22:01:18 GMT</pubDate>
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			<title><![CDATA[ Grimgor's Ardboyz ]]></title>
			<link>http://theoldworld99477.yuku.com/topic/397/t/Grimgor-s-Ardboyz.html</link>
			<description><![CDATA[ Grimgor will be the Orc General for the SoC<br><br>With this new list it will be possible to make an entirely black orc army. They will have new black orc models out with great weapons.<br><br>In Grimgor's army he will have a hero called &quot;Boargut Facebeater&quot;<br><br>Boargut Facebeater-<br>He gets to make a free &quot;Edbutt&quot; attack when he charges, and when he gets charged. it will be at Str 7 or Str 5? Either way, injured survivors are at WS1 for the rest of the... ]]></description>

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			<author>feeds@yuku.com (Nactjager)</author>
			<guid isPermaLink="true">http://theoldworld99477.yuku.com/topic/397</guid>
			<pubDate>Tue, 02 Mar 2004 21:53:02 GMT</pubDate>
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			<title><![CDATA[ Bel'akor (deamon prince special character) ]]></title>
			<link>http://theoldworld99477.yuku.com/topic/398/t/Bel-akor-deamon-prince-special-character-.html</link>
			<description><![CDATA[ Bel'akor the Triumphant<br><br><br>Causes ETERNAL Terror in opponents! It means that you must make terror tests every turn!!<br><br>All Leadership tests for your opponents are at -1 around Bel'akor. <br><br>He is scary<!--EZCODE EMOTICON START :x --><img src=http://fate.ordnancetemplate.com/freak/towemotes/sick.gif ALT=":x"><!--EZCODE EMOTICON END--> ]]></description>

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			<author>feeds@yuku.com (Nactjager)</author>
			<guid isPermaLink="true">http://theoldworld99477.yuku.com/topic/398</guid>
			<pubDate>Tue, 02 Mar 2004 20:39:54 GMT</pubDate>
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			<title><![CDATA[ High Elf seafairing list ]]></title>
			<link>http://theoldworld99477.yuku.com/topic/403/t/High-Elf-seafairing-list.html</link>
			<description><![CDATA[ <br>This high elf list is really cool! <br><br>They get a special rule that all units within the army that carry a bow get a free round of shooting after the enemy has set up in thier first turn. There are no penalties OR line of sight....this INCLUDES bolt throwers!!  <br><br>There will also be a special unit that is a 2+ requirement to field!! they are the sea rangers (basicly the shadow warriors)<br><br>This list will also be getting access to two new spells!<br><br>They get a large... ]]></description>

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			<author>feeds@yuku.com (Nactjager)</author>
			<guid isPermaLink="true">http://theoldworld99477.yuku.com/topic/403</guid>
			<pubDate>Tue, 02 Mar 2004 20:23:37 GMT</pubDate>
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			<title><![CDATA[ Manfred's list. ]]></title>
			<link>http://theoldworld99477.yuku.com/topic/394/t/Manfred-s-list-.html</link>
			<description><![CDATA[ Skellies start with Light armor, Shields and Spears or Halberds. They may have crossbows (instead of Shields and Spears) at no extra cost.<br><br>Zombies can get Light armor, Spears and Shields or Halberds.Still have Brain dead rules. <br><br>No necromancers. Instead, new skelly/zombies can be summoned from pre-determined areas of the battlefield, by placing Grave markers. The VC player gets to place 2 ( 1 for every Lord or Count they have) grave markers. Half must be in their own half of the... ]]></description>

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			<author>feeds@yuku.com (Nactjager)</author>
			<guid isPermaLink="true">http://theoldworld99477.yuku.com/topic/394</guid>
			<pubDate>Tue, 02 Mar 2004 20:11:38 GMT</pubDate>
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			<title><![CDATA[ Goblin Hewer ]]></title>
			<link>http://theoldworld99477.yuku.com/topic/399/t/Goblin-Hewer.html</link>
			<description><![CDATA[ The Goblin Hewer<br><br><br>Makes D3 Str4 attacks against each rank of targetted unit. -2 armour save.<br><br><br>It chucks large axes at people! ]]></description>

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			<author>feeds@yuku.com (Nactjager)</author>
			<guid isPermaLink="true">http://theoldworld99477.yuku.com/topic/399</guid>
			<pubDate>Tue, 02 Mar 2004 19:53:30 GMT</pubDate>
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			<title><![CDATA[ More SoC ]]></title>
			<link>http://theoldworld99477.yuku.com/topic/406/t/More-SoC.html</link>
			<description><![CDATA[ Well I herd they are making a new deamon prince model for fantacy. It is the special deamon in the SoC. It is said to look like the new 40k one just with out the armor. Sounds realy cool!<br><br>The darkelf hero for the SoC is called the &quot;Anointed&quot; he is half deamon and will have stats between a chaos lord and an elf. (s5,I9) He will not fly but have access to some demonic gifts. He will be able to ride a steed of slannesh. He sounds realy hard core! That army will have access to... ]]></description>

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			<author>feeds@yuku.com (Nactjager)</author>
			<guid isPermaLink="true">http://theoldworld99477.yuku.com/topic/406</guid>
			<pubDate>Mon, 01 Mar 2004 17:03:03 GMT</pubDate>
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			<title><![CDATA[ Another new army ]]></title>
			<link>http://theoldworld99477.yuku.com/topic/407/t/Another-new-army.html</link>
			<description><![CDATA[ Anyone herd any rumors about &quot;Ogre Kingdoms&quot;. From what I have read it is the next book coming out. It is like another allied contingent army. The coolest thing I read about was these ogres that hold a cannon and shoot spears and other assorted weapons out of them. It is supposed to take a full turn to reload one but the ogre can still use it as a club. I think they are called &quot;lead chewers&quot;. There will also be Yettie's, that breath on pieces of wood and throw it at... ]]></description>

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			<author>feeds@yuku.com (Nactjager)</author>
			<guid isPermaLink="true">http://theoldworld99477.yuku.com/topic/407</guid>
			<pubDate>Mon, 01 Mar 2004 16:43:33 GMT</pubDate>
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			<title><![CDATA[ 360 sight ]]></title>
			<link>http://theoldworld99477.yuku.com/topic/408/t/360-sight.html</link>
			<description><![CDATA[ if a model has 360 line of sight can it be charged in the flank or rear if not in combat because it would see the charge comming and then while in combat in can be attacked in the flank/rear<br> ]]></description>

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			<author>feeds@yuku.com (Twiggy2005)</author>
			<guid isPermaLink="true">http://theoldworld99477.yuku.com/topic/408</guid>
			<pubDate>Fri, 27 Feb 2004 15:33:32 GMT</pubDate>
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			<title><![CDATA[ Fantasy Crib Sheet ]]></title>
			<link>http://theoldworld99477.yuku.com/topic/392/t/Fantasy-Crib-Sheet.html</link>
			<description><![CDATA[ I have a copy of a 40k Crib Sheet and was wondering if a Fantasy version exists somewhere's.  For those that are wondering, the Crib sheet contained all the charts (to hit, to wound, some weapons' values, etc.), summary of the different turns/phases, and lists of special rules are in abbreviated form.  It all fit on a 8 1/2 by 11 inch piece of paper, front and back.  Thanks in advance for any help. ]]></description>

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			<author>feeds@yuku.com (r166)</author>
			<guid isPermaLink="true">http://theoldworld99477.yuku.com/topic/392</guid>
			<pubDate>Thu, 26 Feb 2004 15:16:35 GMT</pubDate>
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			<title><![CDATA[ Equipment Question ]]></title>
			<link>http://theoldworld99477.yuku.com/topic/396/t/Equipment-Question.html</link>
			<description><![CDATA[ Is it legal to give a hero a magic set of armor (example: warpstone armor) and a magic shield (example: enchanted shield) Because they are both under Magic Armor, and there is the rule where you can only have one of any catagory. Example: you could not take two magic talismens and that kind of thing? Or does that just refer to two sets of armor or two shields? ]]></description>

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			<author>feeds@yuku.com (Nactjager)</author>
			<guid isPermaLink="true">http://theoldworld99477.yuku.com/topic/396</guid>
			<pubDate>Wed, 25 Feb 2004 16:07:31 GMT</pubDate>
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			<title><![CDATA[ House Rule on Skaven Weapons Teams ]]></title>
			<link>http://theoldworld99477.yuku.com/topic/405/t/House-Rule-on-Skaven-Weapons-Teams.html</link>
			<description><![CDATA[ One gripe about the weapons teams that has bothered my brother and I, is their invulnerability to missile fire.  Hence, we used this house rule in the last game.<br><br>Whenever shooting at a core unit to which a weapons team is within 3&quot; of, any 6 rolled to hit can be directed at the weapon team.<br><br>Any roll directed at the weapons team must then be rolled again, on another 6, the weapons team is struck and must be dealt with accordingly.<br><br>Otherwise, the shot resolves normally... ]]></description>

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			<author>feeds@yuku.com (Sepeku)</author>
			<guid isPermaLink="true">http://theoldworld99477.yuku.com/topic/405</guid>
			<pubDate>Wed, 25 Feb 2004 09:00:15 GMT</pubDate>
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			<title><![CDATA[ Just a few more things. ]]></title>
			<link>http://theoldworld99477.yuku.com/topic/395/t/Just-a-few-more-things-.html</link>
			<description><![CDATA[ A few things I forgot to mention where<br><br>1. Hell cannon costs 265. <br><br>2. New lord for DE is deamon posessed. Sorry don't remember name for it. It might have been called the &quot;Infernal&quot;? but not for sure (this is for the Dark elf cult of slaneesh army)<br><br>3. No battle tours or such is planned for the midwest this year. ]]></description>

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			<author>feeds@yuku.com (Nactjager)</author>
			<guid isPermaLink="true">http://theoldworld99477.yuku.com/topic/395</guid>
			<pubDate>Mon, 23 Feb 2004 20:06:03 GMT</pubDate>
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			<title><![CDATA[ Detachment countercharge ]]></title>
			<link>http://theoldworld99477.yuku.com/topic/409/t/Detachment-countercharge.html</link>
			<description><![CDATA[ OK, reading the rules in Empire if my unit of chaos warriors charges a unit of Empire spearmen and their militia detachment counter charges the flank of my Warriors the order of striking goes:<br><br>Militia, Chaos Warriors and then Spearmen.<br><br>So if the militia kill two of my warriors where are the casualties removed from? Obviously I do not want to remove  them from my front rank of warriors but the empire genereal will want to remove at least one model from my front rank, therefore... ]]></description>

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			<author>feeds@yuku.com (freakboynz)</author>
			<guid isPermaLink="true">http://theoldworld99477.yuku.com/topic/409</guid>
			<pubDate>Mon, 23 Feb 2004 20:03:04 GMT</pubDate>
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			<title><![CDATA[ More info on the storm of chaos. ]]></title>
			<link>http://theoldworld99477.yuku.com/topic/410/t/More-info-on-the-storm-of-chaos-.html</link>
			<description><![CDATA[ At the Minneapolis GT, the GW rep in charge of the knowledge and material gave a short speech about the future of GW and Storm of Chaos! Some of this stuff you may have already heard, some you may not.<br><br>1. Storm of Chaos will be played with a different and better system than Eye of Terror was. There will be paths, tree branching if you will, for the Chaos hordes to invade the Empire through. As Chaos wins battles, they will move along the path to Middenheim, opening up new... ]]></description>

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			<author>feeds@yuku.com (Nactjager)</author>
			<guid isPermaLink="true">http://theoldworld99477.yuku.com/topic/410</guid>
			<pubDate>Mon, 23 Feb 2004 19:07:11 GMT</pubDate>
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			<title><![CDATA[ This is what the Hellcannon does ]]></title>
			<link>http://theoldworld99477.yuku.com/topic/404/t/This-is-what-the-Hellcannon-does.html</link>
			<description><![CDATA[ Games workshop told what the Hellcannon does at our GT (MN)<br><br>The Chaos Hell Cannon that's crewed by Chaos Dwarves. When you fire it, you place the small blast template over where it hits, and everything under it takes a St 10 hit. After that, you place the large template directly over the small one and every unit it touches takes a panic test. It's alive, it can charge.<br> ]]></description>

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			<author>feeds@yuku.com (Nactjager)</author>
			<guid isPermaLink="true">http://theoldworld99477.yuku.com/topic/404</guid>
			<pubDate>Mon, 23 Feb 2004 17:27:15 GMT</pubDate>
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